The basic premise of this game is to complete quests by clicking a button a great deal. Clicking a sword button decreases the enemies' health points as well as your own, though your health rejuvenates with time. Most level one enemies die after four or five clicks, and you are rewarded with money and experience. New abilities can be bought in order to kill enemies faster or have your health decrease slower, but the main gameplay remains clicking a button very fast. With each attack, small symbols representing your actions float in the background, providing a satisfying clicking experience.
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